As last year, we decided to also release this year’s source code. More precisely, the version used in our last game (quarter finals) at RoboCup 2012 in Mexico City. Even though a code re-use is rather difficult in the humanoid league (due to the different and often quite individually constructed robots of each team), we are hoping it will be of interest to other teams. And we hope that more teams will be releasing their code … Because that’s also a goal of RoboCup – to learn from the successes and mistakes of other teams.
To this effect, enjoy the download.